iOS App Development For Beginners – Easily Create Your Own Successful Viral App -Make iPhone, iPad, iPod Apps & Games: Step By Step tutorial for app development



You’re about to discover how to learn how to create an iPhone, iPad, iPod or any future iOS device app/game. This is for complete beginners with no programming experience (like myself). You do not need to be a programmer to make iPhone apps. The viral apps out there do not come from professional software programmers. They come from people who have an idea or see how an app can be benefitted by others. All it takes is the knowledge to put it together. Designed to be read in one sit down and so you can keep returning to the book what you will learn 1. IOS HOME 2. IOS Getting Started 3. IOS Environment Setup 4. IOS Objective-C Basic 5. IOS First IPhone Application 6. IOS Action and Outlets 7. IOS Delegates 8. IOS UI Element 9. IOS Accelerometer 10. IOS Universal Application 11. IOS Camera Management 12. IOS Location Handling 13. IOS SQLite Database 14. IOS Sending Email 15. IOS Audio & Video 16. IOS File Handling 17. IOS Accessing Maps 18. IOS In- Apps Purchase 19. IOS iAd Integration 20. IOS Game kit 21. IOS Storyboards 22. IOS Auto Layouts 23. IOS Twitter And Facebook 24. IOS Memory Management 25. IOS Application Debugging

Check Out The Homepage For More Apps For iPad…




iOS App Development For Beginners – Easily Create Your Own Successful Viral App -Make iPhone, iPad, iPod Apps & Games: Step By Step tutorial for app development



You’re about to discover how to learn how to create an iPhone, iPad, iPod or any future iOS device app/game. This is for complete beginners with no programming experience (like myself). You do not need to be a programmer to make iPhone apps. The viral apps out there do not come from professional software programmers. They come from people who have an idea or see how an app can be benefitted by others. All it takes is the knowledge to put it together. Designed to be read in one sit down and so you can keep returning to the book what you will learn 1. IOS HOME 2. IOS Getting Started 3. IOS Environment Setup 4. IOS Objective-C Basic 5. IOS First IPhone Application 6. IOS Action and Outlets 7. IOS Delegates 8. IOS UI Element 9. IOS Accelerometer 10. IOS Universal Application 11. IOS Camera Management 12. IOS Location Handling 13. IOS SQLite Database 14. IOS Sending Email 15. IOS Audio & Video 16. IOS File Handling 17. IOS Accessing Maps 18. IOS In- Apps Purchase 19. IOS iAd Integration 20. IOS Game kit 21. IOS Storyboards 22. IOS Auto Layouts 23. IOS Twitter And Facebook 24. IOS Memory Management 25. IOS Application Debugging

Check Out The Homepage For More Apps For iPad…




The Business of iOS App Development: For iPhone, iPad and iPod touch



Updated and expanded for the new Apple iOS8, The Business of iOS App Development, Third Edition shows you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store.

This book is written by experienced developers with business backgrounds, taking you step-by-step through cost-effective marketing techniques that have proven successful for professional iOS app creators—perfect for independent developers on shoestring budgets. No prior business knowledge is required.

The phenomenal success of the iPhone, iPad and the iPod touch have ushered in a “gold rush” for developers, but with well over a million apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. This is the book you wish you had read before you launched your first app!

Product Features

  • The Business of IOS App Development For iPhone iPad and iPod Touch

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iOS 10 SDK Development: Creating iPhone and iPad Apps with Swift



All in on Swift! iOS 10 and Xcode 8 make it clearer than ever that Swift is Apple’s language of the future. Core frameworks have been redesigned to work better with Swift, and the language itself continues to evolve quickly. iOS 10 SDK Development is the pure-Swift approach to developing for the iOS platform. This completely revised and updated edition of the bestselling iOS guide shows you how to pull in the SDK’s enormous feature set and deliver powerful, real-world apps for iPhone and iPad using modern Swift programming techniques.

Swift is the language of the future for iOS development, and this completely revised and updated book is your guide. From the community-driven changes in Swift 3 to the overhaul of iOS’ Foundation framework to make it more “Swifty,” iOS 10 and Xcode 8 mark an “all in” commitment to Swift, and this new edition matches that commitment.

Learn not just the syntax of the Swift language but also stylish Swift, the idiomatic uses of the language, and best practices you’ll find in the wild. From there, move into developing a complete, real-world podcast client sample application-completely new for this edition-featuring Internet access, tables, touch gestures, and media playback, all with the most modern approaches provided by Apple’s iOS 10 frameworks and tools. Go beyond code to master the practices that professional developers rely on: testing, debugging, publishing on the App Store, and managing your app over the long haul. As a bonus, you’ll get a taste of cutting-edge iOS 10 features, such as the new Siri voice-command API.

Swift’s time is here. Whether you’re new to Swift or just catching up on iOS’ latest features, iOS 10 SDK Development will help you master the language and the platform.

Check Out The Homepage For More Apps For iPad…




iOS 9 SDK Development: Creating iPhone and iPad Apps with Swift



iOS 9 gives developers new tools for creating apps for iPhone and iPad, and our new edition of the classic iOS guide is updated to match. By writing clean, expressive, and maintainable Swift code, you’ll be able to pull in the iOS 9 SDK’s enormous feature set to deliver mobile applications. In this completely revised third edition, you’ll work through an app’s entire lifecycle, from creating the project to publishing on the App Store.

iOS 9 is an exciting release for developers that fully delivers on Apple’s promises. Features long in demand are finally coming to the platform. iOS gurus Chris Adamson and Janie Clayton will get you up to speed on the latest in writing apps for the iPhone, iPad, and iPod touch.

Using the Swift 2.0 programming language, you’ll take hold of the new capabilities of Apple’s powerful new programming language to write cleaner, clearer, and more effective code than was previously possible. Starting with the basics, you’ll see how Swift 2.0 offers more power with less boilerplate code, bringing elegant error-handling and functional programming concepts to your app development.

After thoroughly exercising the language’s features, you’ll dig into the capabilities of the iOS frameworks by building a real-world app, from a simple button to a multi-screen client that cleanly handles multi-tasking, networking, touch gestures, and more. You’ll see how to adapt a user interface from the smallest iPhone to the biggest iPad, and how extensions let an app spread its functionality throughout the system.

What You Need:iOS 9 SDK Development requires a Macintosh running Mac OS X 10.10 (Yosemite) or newer. All work is done in Xcode, a free download from the Mac App Store. Running apps on devices requires an Apple ID.

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Kickstarter project 'Glide' brings drag-and-drop development to iOS apps



If you’ve been kicking around an idea for killer iOS app, but you lack the coding skills necessary to build it, you may want to check out a new Kickstarter campaign for a service called “Glide.”

Kickstarter project 'Glide' brings drag-and-drop development to iOS apps

Glide is a cloud-based service that works by taking pictures, text, and videos that you upload and building them out into an app. From the description, Glide seems like a pretty interesting and ambitious service. While it doesn’t look like Glide will allow you to create anything that requires a great deal of complexity—like a game, for instance—it does look to be a good solution for informational apps. Some of the applications that the Kickstarter page specifically points out are apps for magazines, hotel brochures, photographic stories, and museums. The folks behind Glide even point out that the service has already been used to create some award winning iOS apps such as Brian Cox’s Wonders of the Universe and The Loop Magazine.

If Glide has piqued your interest, you can head on over to Kickstarter to back the project now. You can pledge anywhere from £7 to £3,250 with rewards ranging from being recognized as a founder to early access to the beta program, one-year Glide subscriptions, and professional training on creating an app in Glide.

More: Discuss Glide and much more on iMore’s developer forums

Source: Kickstarter